Town: Odíhg Sè Kèfeiēù

Odíhg Sè Kèfeiēù

Odíhg Sè Kèfeiēù
Example Tauric architecture.
StateDalandic Empire
ProvenceNiylili Provence
Sub ProvenceBæhûgi Qàdæ Kingdom
RegionRr-60k Kěq Forest
Founded1076
Community LeaderMaster Mp̪vë̋ Córmpf̄s 'Erica Bella' Cúńnvó̄ Gó̄boīs Ya̋chīy Llywell
Area5 km2 (2 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation1896 m (6220 ft)
Average Yearly Precipitation247 cm/y (97 in/y)
Population1390
Population Density278 people per km2 (695 people per mi2)
Town AuraCharm
Naming
Native nameOdíhg Sè Kèfeiēù
Pronunciation/sɛ kɛf/ /ˈejʊ/
Direct Translation[tomorrow] [distant]
Translation[Not Yet Translated]

Odíhg Sè Kèfeiēù (/sɛ kɛf/ /ˈejʊ/ [tomorrow] [distant]) is a subtropical Town located in Bæhûgi Qàdæ Kingdom, Niylili Provence, within the Dalandic Empire.

The name Odíhg Sè Kèfeiēù is derived from the Tauric language, as Odíhg Sè Kèfeiēù was founded by Mb̪f̄̋sh Nīs 'Delight Ivy' Mb̪vé̄r Vúchvé̄ Mēń̄s Jenney, who was culturaly Tauric.

Climate

Odíhg Sè Kèfeiēù has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 8°C (46°F). Odíhg Sè Kèfeiēù receives an average of 247 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Odíhg Sè Kèfeiēù covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1896 m (6220 ft) above sea level.

Overview

Odíhg Sè Kèfeiēù was founded durring the late 12th century in winter of the year 1076, by Mb̪f̄̋sh Nīs 'Delight Ivy' Mb̪vé̄r Vúchvé̄ Mēń̄s Jenney. The establishment of the new community went well, with no major obsticles durring construction.

Odíhg Sè Kèfeiēù was built using the conventions of Tauric durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Odíhg Sè Kèfeiēù is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Odíhg Sè Kèfeiēù is buildings are arranged arrounded highly ordered system of broad packed earth streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Odíhg Sè Kèfeiēù's size could have. The town's well-designed, yet cheep are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

A look around Odíhg Sè Kèfeiēù makes it abundantly clear the town suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.

Civic Infrastructure

Odíhg Sè Kèfeiēù has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Odíhg Sè Kèfeiēù. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Odíhg Sè Kèfeiēù's parks.

Odíhg Sè Kèfeiēù has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Sè Kèfeiēù.

Odíhg Sè Kèfeiēù has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Sè Kèfeiēù has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Odíhg Sè Kèfeiēù has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Sè Kèfeiēù has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Sè Kèfeiēù's public wards, blessings, and other arcane systems.

Odíhg Sè Kèfeiēù possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Odíhg Sè Kèfeiēù's grid is powered by an arcane means.

Odíhg Sè Kèfeiēù has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Odíhg Sè Kèfeiēù's natural decorations nor waterways.

Odíhg Sè Kèfeiēù has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Sè Kèfeiēù has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Odíhg Sè Kèfeiēù's garrison was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

Due to the actions of local Kami, winter is skipped in Odíhg Sè Kèfeiēù.

The Sylph near Odíhg Sè Kèfeiēù are known to be almost tame, such that they can be put to domestic use.

Odíhg Sè Kèfeiēù's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Augury energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5615 m2
    • Cattle and Similar Creatures: 347
    • Poultry: 4170
    • Swine: 278
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 139

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

427 of Odíhg Sè Kèfeiēù's population work within a Foundational Occupation.

922 of Odíhg Sè Kèfeiēù's population do not work in a formal occupation, but do contribute to the local economy. 41 (3%) are noncontributers.

Points of Interest

Odíhg Sè Kèfeiēù is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Odíhg Sè Kèfeiēù sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

Due to a magical anomaly, Odíhg Sè Kèfeiēù is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami ended a famine plaguing Odíhg Sè Kèfeiēù. One of Odíhg Sè Kèfeiēù's local festivals commemorates this miracle.

History